Digital Media: Game Design

  •   Session 3: 3 seats left
  •   Session 4: 4 seats left

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At a Glance:

Sessions Offered:

  • Session 3: July 21 - July 27
  • Session 4: July 28 - August 3

Location: UConn Storrs Campus

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Game Development from Scratch!

Game development is a challenging field, and here at the University of Connecticut’s Digital Media and Design program, we take a hands-on approach. Aspiring developers at any experience level with the desire to create games are welcome to join us as we develop a game from scratch using an optimized off-the-shelf 2D game development and visual programming tool called Construct3, as well as other free and industry standard tools such as Photoshop and Audacity. No experience necessary.

Throughout the week-long course, we will use college-level assignments to cover the basics of game development, creating artwork, audio, and code. Most importantly, we will cultivate an attitude of “I can do that.” Students should come away with the ability to create a game and a better understand of what the video game industry is like and what jobs are out there.

Come work with Ken Thompson, who worked in the game industry for 8 years before coming to the University of Connecticut to develop the Game Design concentration. While in the field, his responsibilities included directing game projects from start to finish, programming unique scenarios using game development tools, and working with publishers such as SEGA, Electronic Arts, and Activision. He has worked with Blockbuster franchises such as Iron Man, Spider-Man, Captain America, Madagascar, Shrek, and over a dozen others. His work in the video game industry has received Nickelodeon’s Kids Choice Award for best video game, Indie Game of the Year, and Innovation Awards from industry publications. He works with students on creating engaging gameplay experiences and pushing the boundaries of play.

Faculty: Ken Thompson, MS, Assistant Professor, UConn Digital Media & Design

Ken's Personal Website


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