Digital Media: Game Design

Game Development from Scratch!

    At a Glance:


    Sessions Offered:

    • 2020 dates are pending

    Location: UConn Storrs Campus

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    Game development is a challenging field, and here at the University of Connecticut’s Digital Media and Design program, we take a hands-on approach. Aspiring developers at any experience level with the desire to create games are welcome to join us as we develop a game from scratch using an optimized off-the-shelf game development tool called Unity3D to create an interactive game. No experience necessary.

    Throughout the week-long course, we will use college-level assignments to cover the basics of game development, creating:

    • Custom 2D Artwork
    • Music and sound effects
    • Interactive Characters and Elements

    Most importantly, we cultivate an attitude of “I can do that.” Students should come away with the ability to create a game, perfect for applications to college programs interested in enthusiastic developers. At the end of our week together students come away with a new capability to begin creating interactive experiences on their own using industry-standard tools.

    Faculty: Ken Thompson, MS, Assistant Professor, UConn Digital Media & Design

    Come work with Ken Thompson, who worked in the game industry for eight years before coming to the University of Connecticut to develop the Game Design concentration. While in the field, his responsibilities included directing game projects from start to finish, programming unique scenarios using game development tools, and working with publishers such as SEGA, Electronic Arts, and Activision. He has worked with Blockbuster franchises such as Iron Man, Spider-Man, Captain America, Madagascar, Shrek, and over a dozen others. His work in the video game industry has received Nickelodeon’s Kids Choice Award for best video game, Indie Game of the Year, and Innovation Awards from industry publications. He works with students on creating engaging gameplay experiences and pushing the boundaries of play. Ken has been with our program since our first summer in 2014. 

    http://www.gamedevprofessor.com/

     

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